Watch Dogs is a franchise much like Dishonored. for me. Own the first, barely have had a chance to play it in the deluge of awesome games, and now we have a sequel. I do know there were a lot of critics of the first game, and Ubisoft has apparently taken them into account because the open-world hacking game is getting a lot of buzz (not to mention a scenery change to San Francisco). One of the last big releases before the holiday hiatus, Watch Dogs 2 is available now for Xbox One, PC, and Playstation 4. Your achievements below are courtesy of the web’s hub for needy affirmation: xboxachievements.com. Continue reading Watch Dogs 2 – Complete Achievement/Trophy List (Xbox, Playstation – 2016)
The votes are in and the KT community has chosen Middle Earth: Shadow of Mordor as the video game of 2014. This was my pick as well. I’ve sunk nearly 90 hours into the game and I’m only 33% through the plot. It just makes hacking your way through Sauron’s army in a pre-Hobbit Middle-earth that much fun. Coming in second was the polarizing but addicting Destiny, and Watch Dogs and Titanfall came in at a tie for third.
Thanks to all who voted and get ready for our next poll, our most solemn duty as time killers of the year, as the Oscars announce their nominations, we will begin the heated and always-close process of choosing The Killing Time Community Film of the Year. In 2013 it was The Dark Knight Rises. Last year, it was Gravity. Which film will be our pick this year? Get ready to vote! It is your duty as minute stabbers!
I really can’t grasp the gaming industry’s business model. Release all your AAA games within a few weeks of each other and then let all but a few drown each other as they compete to the death. There’s no better example of this than the complete gamer’s death valley that is the summer. You get Madden (which fortunately this year was the best installment in a decade) and NOTHING else for four months. Sure, people want games around Christmastime, but doesn’t it make sense to release a good slice of those games when the target market receiving those games at Christmas have nothing to do OTHER THAN PLAY GAMES! Continue reading NEW POLL: What Was the Best Game of 2014?
A big day for gaming news. Details on Call of Duty: Advanced Warfare should be out later, but Ubisoft has also released the achievement/trophy list for its next big game, Watch Dogs. The game will release for Xbox 360, Xbox One, Playstation 3, Playstation 4 and PC on May 27th. This is one gamers have been waiting for a long time. Here’s Ubisoft’s synopsis and the achievement/trophy list courtesy of Xbox Achievements.org. Continue reading Complete Achievement/Trophy List for Ubisoft’s Watch Dogs
Well, this is extremely disappointing. Watch Dogs was one of my planned Xbox One launch games and it’s postponement leaves both consoles with weaker launch slates, but the Xbox One in particular. I’m glad Ubisoft is taking the the time to get it right, but it again makes me wonder if these next gen consoles are really ready. I think another year would have benefited both Sony and Microsoft. From Ubisoft:
Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.
We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.
We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated.
We can’t wait to see you in Chicago next spring. We are confident you’ll love this game as much as we love working on it.